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        <dc:title>Arm Guide for Unity Developers - Real-Time 3D Art Best Practices - Lighting</dc:title>
        <dc:creator opf:file-as="ARM" opf:role="aut">ARM</dc:creator>
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        <dc:date>2023-01-09T10:09:36+00:00</dc:date>
        <dc:description>Lighting is one of the most important aspects of a game. This is because lighting can set the mood, lead gameplay, and identify threats and objectives.</dc:description>
        <dc:language>en</dc:language>
        <dc:subject>Lighting is one of the most important aspects of a game. This is because lighting can set the mood</dc:subject>
        <dc:subject>lead gameplay</dc:subject>
        <dc:subject>and identify threats and objectives.</dc:subject>
        <dc:subject>a085c6a</dc:subject>
        <dc:subject>Unity</dc:subject>
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